4/5/2023 0 Comments Sol705 terms of use![]() Tons and tons of new hand-made animations, dozens of new characters and locations. This new incarnation keeps all the good stuff from the demo and it expands to a whole new level. I spent almost a year developing the full version of the game, and it's now ready to be released on PC, Mac, iOS, Android, and Linux. You can't understand how this can be possible it's something truly magical! What are your future plans and expected features of the coming new versions of this app? It feels great when you got a comment from somewhere in the world saying that he or she enjoyed the game. So I mixed some of my own experiences among other things I love, as the naive science fiction from the time of our grandparents, some technological achievements from the 70s that are now lost and forgot, and I put a special focus on the music, not only on the soundtrack but also on the heart of the story, having some real indie bands performing songs for the game. My idea was to find something fresh to the table. On the other hand, I did not write such a complex story, I prefered to bring up some jokes and create enjoyable situations around them. Personally, I find them too pretentious and boring. They try so hard to be deep and psychological and turn out to be obscure. Many of the current point and click adventure games are too serious in my opinion. What I was looking for was to portray some of my own memories from my local town back in Argentina during the early 80s but without the need to be historically accurate, to have some room to tweak facts, and keep the story light and funny. To be honest, I don't think that my game is better than any other in this field, not in a technical way at least. In what way do you think your app is better than similar apps on the market? Please describe in detail what innovation you think you bring and what you are proud of in your app. Also, problem-solving and non-violent response to solve situations are important components to keep in mind when developing the puzzles or the different challenges. Also, women and people who don't like shooters or action games, that are looking for another kind of experience, storywise. I guess my audience is those players who still have fond memories of the classic graphic adventures as the Lucas Films and Sierra titles from the 90s. What need of the user did you have in mind when developing this app? How long have you been working on this app?Ībout two years, since the first animations and sketches started to look right to the full release, with a demo version in between. I'd love to see more isometric games in form of apps! But I have to say that my heart really resonates with isometric adventures like we used to play in times of Sinclair Spectrum. Also the new point and clicks like Over the Alps, The revenge of Johny Bonnasera, and some titles like Resonance, Gemini Rue, the Blackwell saga, and many others. If we talk about games, obviously I love graphic adventures like The Day of The Tentacle, Monkey Island, Sam & Max, and all those classics. Name a few of your favorite apps and reason you love them. In 2002, he moved to Geneva, Switzerland, where he lives with his wife, his 3 kids, and a very bad cat. His passion for adventure games, pop culture, manga, anime, classic sci-fi movies, cheap magazines, and model making are the main influences for Sol705 the point and click adventure that now he is bringing to Kickstarter. One of his early games was pirated even before being completed, and he ended up buying it without knowing! Even though those were really great times and with Sol705, he wanted to bring back those feelings of joy and madness after spending several years into game press journalism. ![]() Born in Buenos Aires (Argentina), Pat started programming as a hobby back in the '90s for the Sinclair Spectrum, Commodore 64, and Amiga 500. ![]()
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